// THE SPORT

AIRSOFT

A full-spectrum combat sport built on skill, honour, and military precision. 6mm plastic BBs. Realistic replicas. Real tactics.

6MM
BB calibre
<2J
Muzzle energy limit
350+
FPS field limit
2–100+
Players per game

// OVERVIEW

WHAT IS
AIRSOFT?

Airsoft began in Japan in the 1970s as a way to experience the mechanics and feel of real firearms without the danger. Spring-powered replicas firing lightweight 6mm plastic BBs gave hobbyists a safe, realistic alternative.

Today it's a global tactical sport — played in purpose-built urban arenas, dense woodlands, and decommissioned military installations. It blends athletic competition with military simulation, demanding strategy, fitness, and team communication in equal measure.

Holographic map of Japan — birthplace of airsoft
ORIGINJapan, 1970s
PROJECTILE6mm biodegradable BB
ENERGY LIMITSub-2 joules
LEGAL STATUS (INDIA)Legal as sport equipment
ACTIVE PLAYERS3M+ worldwide
TERRAIN TYPESCQB, Woodland, MOUT, Speedsoft

// GAMEPLAY

HOW IT'S PLAYED

INDOOR / CQB

Urban maze arenas with tight corridors, rooms and staircases. High ROF, short range, full-auto action.

OUTDOOR / WOODLAND

Natural terrain with cover, elevation changes, and long sightlines. Bolt-action snipers and flanking manoeuvres.

SPEEDSOFT

Speed-running objective games in stripped arenas. Athletic, aggressive, and designed for pure adrenaline.

STEP 01
CHRONO

Every replica is chronographed. Exceed site limits — you're out.

STEP 02
BRIEF

Game marshal briefs objectives, boundaries, and rules.

STEP 03
DEPLOY

Teams move to starting positions. Countdown begins.

STEP 04
ENGAGE

Objectives are contested. Hits are called on honour.

STEP 05
RESPAWN

Eliminated players respawn per game format rules.

STEP 06
DEBRIEF

Teams reassemble. Results called. Tactics reviewed.

// GAME MODES

MISSION TYPES

TDM
Team Deathmatch

Two squads compete for the most eliminations within the time limit. The purest test of individual skill and squad coordination.

DOM
Domination

Capture and hold objectives scattered across the field. Positioning, communication and zone control win the game.

VIP
VIP Escort

One team escorts a designated VIP to an extraction point. The other team must eliminate the VIP before extraction.

MILSIM
Military Simulation

Multi-hour operations with realistic loadouts, radio comms, chain of command, and scenario-driven objectives.

CQB
Close Quarters Battle

High-intensity room-clearing and corridor fighting in urban arenas. Reflexes and muzzle discipline are everything.

RECON
Recon & Sabotage

Infiltrate enemy territory, gather intel or destroy a target — without being detected. Stealth over firepower.

// FIELD PROTOCOL

THE RULES

01
Call Your Hits

Airsoft runs entirely on the honour system. When you're hit, you call it — no arguing, no peeking. Your integrity is the game.

02
Eye Protection Always

Full-seal ANSI-rated goggles are mandatory at all times on the field. No exceptions. No half measures.

03
Safe Zone = No Guns Out

All replicas must be bagged, slung, or safed in the safe zone. Mag out, chamber clear.

04
Chrono Before You Play

Every replica is chronographed before a game. Exceed the site limit and you sit out. Always run regulation BBs.

05
No Blind Firing

You must have a clear sight picture before you shoot. Sticking a barrel around a corner without looking is banned.

06
Surrender Rule in CQB

Under 3 meters you offer a surrender before firing. It prevents close-range injuries and maintains sportsmanship.

// READY TO DEPLOY

JOIN THE
FIELD

Astra Tactical is building India's first full-stack airsoft ecosystem — arenas, gear, and the community to run it. Register your interest now.

LEARN ABOUT ASTRA